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Made by Merrill
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GameIn DevelopmentWorking title

Multiplayer Fantasy Card Battler

A fantasy-themed multiplayer card game with private rooms, character and deck selection, and strategic turn-based combat — built to play well on both desktop and mobile.

Illustration
01

The spark

  • Card battlers are at their best when you're playing with friends. I wanted something you could jump into from an invite code, on whatever device is nearby.
02

Key features

  • 2–4 player battles

    Duels or free-for-all chaos.

  • Rooms & invite codes

    Spin up a room, share a code, play.

  • Character & deck selection

    Pick who you are and what you bring.

  • Turn-based card play

    Plan your moves; no twitch reflexes needed.

  • Strategic combat

    Decisions that matter more than lucky draws.

  • Fantasy artwork

    An illustrated world to fight in.

  • Desktop & mobile

    Responsive interfaces for both.

03

How a match works

  1. 1One player creates a room and shares the invite code.
  2. 2Two to four players join, then choose a character and a deck.
  3. 3Players take turns playing cards and making strategic combat decisions.
04

The journey

  1. IdeaDone

    The idea

    A card battler you can play with friends from an invite code.

  2. DevelopmentIn progress

    Building the game

    Multiplayer rooms, invite codes, character and deck selection, turn-based combat and responsive layouts.

  3. TestingUp next

    Playtesting with strangers

    Will people who don't know me actually play it?

  4. LaunchUp next

    Playable demo

05

Challenges & lessons

Still being learned

Challenges and lessons get written up here as the project moves along — honestly, including the messy parts.
06

Screens & media

Gameplay screenshot
Coming soon
Deck selection screenshot
Coming soon
Mobile layout screenshot
Coming soon
07

Status & what's next

In DevelopmentBeing built right now.

Future plans will be shared here as they firm up.

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EXP-003· From Idea to Game
ConceptPlanned

Will strangers play my multiplayer game?

Hypothesis · If the game is fun, strangers will play more than one match without being asked to.

Budget
—
Goal
—
Timeline
TBD
Results
Not run yet
Open the lab notes