Marketing an app with $100
Hypothesis · With $100 and some creativity, some channels will clearly outperform others for getting an indie app noticed.
- Budget
- $100
- Goal
- —
- Timeline
- TBD
- Results
- Not run yet
The lab
Side hustles, marketing tests and product bets, run like a researcher would: hypothesis first, then the results in public. Ideas still on deck are labelled as concepts.
Every experiment starts with a written prediction, so there's no rewriting history afterwards.
A set budget, goal or timeline — so results are comparable and the stakes are real.
Results get published as they happen, good or bad. No numbers until there are numbers.
Hypothesis · With $100 and some creativity, some channels will clearly outperform others for getting an indie app noticed.
Hypothesis · A complete beginner can learn a new side hustle well enough to earn $500 — and the lessons will be worth sharing either way.
Hypothesis · If the game is fun, strangers will play more than one match without being asked to.
Hypothesis · How you launch matters as much as what you launch.