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Made by Merrill

The lab

Experiments. Some will work. That's the point.

Side hustles, marketing tests and product bets, run like a researcher would: hypothesis first, then the results in public. Ideas still on deck are labelled as concepts.

  • Hypothesis first

    Every experiment starts with a written prediction, so there's no rewriting history afterwards.

  • Fixed constraints

    A set budget, goal or timeline — so results are comparable and the stakes are real.

  • Real numbers only

    Results get published as they happen, good or bad. No numbers until there are numbers.

Planned

4— concepts, not yet run
EXP-001· The $100 Experiment
ConceptPlanned

Marketing an app with $100

Hypothesis · With $100 and some creativity, some channels will clearly outperform others for getting an indie app noticed.

Budget
$100
Goal
—
Timeline
TBD
Results
Not run yet
Open the lab notes
EXP-002· Side Hustle Trials
ConceptPlanned

An unfamiliar side hustle, $500 goal

Hypothesis · A complete beginner can learn a new side hustle well enough to earn $500 — and the lessons will be worth sharing either way.

Budget
—
Earnings goal
$500
Timeline
TBD
Results
Not run yet
Open the lab notes
EXP-003· From Idea to Game
ConceptPlanned

Will strangers play my multiplayer game?

Hypothesis · If the game is fun, strangers will play more than one match without being asked to.

Budget
—
Goal
—
Timeline
TBD
Results
Not run yet
Open the lab notes
EXP-004· The Numbers
ConceptPlanned

Launch strategy showdown

Hypothesis · How you launch matters as much as what you launch.

Budget
—
Goal
—
Timeline
TBD
Results
Not run yet
Open the lab notes